Hello everyone. I’m new to unity scripting and I’m trying to make a script which changes the game objects material on a key down and change back when you hit the key again. Now I was able to get the script to work correctly but I want it to fade from one texture to the other and that is where im having the problem.
This is the code that works on key down.
var startMaterial : Material;
var change2Material : Material;
function Update() {
if (Input.GetKey("m"))
{
if( renderer.sharedMaterial == startMaterial )
renderer.sharedMaterial = change2Material;
else
renderer.sharedMaterial = startMaterial;
}
}
This is the code I’m trying to make the materials fade between each other and I’m not sure what im doing wrong.
var startMaterial : Material;
var change2Material : Material;
var duration = 3.0;
function Update() {
if (Input.GetKey("m"))
{
renderer.sharedMaterial = change2Material;
}
else
{
FadeOut ();
}
}
function FadeOut ()
{
for (t = 0.0; t < duration; t += Time.deltaTime) {
renderer.sharedMaterial = Material.Lerp (startMaterial, change2Material, t/duration);
yield;
}
}
I really would appreciate it if anyone could help me. I’m a artist not a programmer so forgive me if something in the script doesn’t look correct. I put this script together from a bunch of other scripts I seen on the forums.