There are, of course, a variety of shaders and more efficient ways to get at them than Find(), but this is the answer for someone just looking to put a transparent cube on their early-on n00b project -- "how hard can it be?!"
Also, if you find an answer to be unclear, just post a comment under it saying so, and I'll expand it.
Eric: yeah, good points all. Perhaps I wasn't clear that I was trying to do all of this in script, at which point "use a different shader" is, as I said, technically correct but not helpful. I'm not trying to "start up" with you -- I just noticed that a very many of the answers on this site are like that. I come from a strong StackOverflow background, where the answers are typically more overt, it all. No worries, I'll get the hang of things around here.
Also, if you find an answer to be unclear, just post a comment under it saying so, and I'll expand it.
– Eric5h5Eric: yeah, good points all. Perhaps I wasn't clear that I was trying to do all of this in script, at which point "use a different shader" is, as I said, technically correct but not helpful. I'm not trying to "start up" with you -- I just noticed that a very many of the answers on this site are like that. I come from a strong StackOverflow background, where the answers are typically more overt, it all. No worries, I'll get the hang of things around here.
– anon3890215