Material color in 3ds Max

Hi,

I’m exporting some simple models from 3ds max to unity, by dragging them into the assets folder after exporting them as fbx.

Although the mesh and the textures are being exported, the main color on the material is always white. Is this a known bug or am I doing something wrong?

Best regards,
Alex

It’s known and is fixed in Unity 2.5 which will be out shortly.