Hi
Within the material editor there are some points to fix. (look at the screenshot)
1: Changes in the Offset parameter have commonly non influence to the texture on an object! (Here on a Unity cube)
2: Why Tiling Offset have not the option to slide the parameter like all other have within the editor? (By drag and rollover the parameter name)
3. Why those sliders like “Shininess” do not have a field to typ in numbers? The sliders here have a very smal band on the left to set a wanted effect. And those parmeters ain’t reproducable.
Thanks for think forward, to make such things better… perhaps in the Unity 3.5? ![]()
