Everytime I export FBX from Blender to Unity, the material from Inspector get not editable.
In this way, I can’t drag a texture in the Albedo.
Do you know why?
Regards
Everytime I export FBX from Blender to Unity, the material from Inspector get not editable.
In this way, I can’t drag a texture in the Albedo.
Do you know why?
Regards
Click on your imported model, it opens the import settings, click on “Materials” then for in Location choose “Use External Materials (Legacy)”.