I’m making materials using Blender, but I see that the import on Unity is not very perfect, infact some material properties from Blender lost.
I want to know if it’s good to create materials using Blender or maybe i have to create these on Unity… and if the second answer is correct, how can I do it?
You can not directly import materials from Blender. You have to create Shaders which produce similar results as your Blender material’s nodes and there are also available tools like shader forge which you can use to create similar node lists.