Material Property Block + GPU Instancing support

Hello Everyone,

is there a way to set Shader Graph Instanced Properties using Material Property Block + DrawMeshInstanced API ?

is unity planning to support it ?

Thank you!

1 Like

Material Property Block is “Under Consideration” on the Product Board.
https://portal.productboard.com/8ufdwj59ehtmsvxenjumxo82/c/75-material-property-block-instancing

1 Like

Under Consideration from a year ago :confused: