Hello Everyone,
is there a way to set Shader Graph Instanced Properties using Material Property Block + DrawMeshInstanced API ?
is unity planning to support it ?
Thank you!
Hello Everyone,
is there a way to set Shader Graph Instanced Properties using Material Property Block + DrawMeshInstanced API ?
is unity planning to support it ?
Thank you!
Material Property Block is “Under Consideration” on the Product Board.
https://portal.productboard.com/8ufdwj59ehtmsvxenjumxo82/c/75-material-property-block-instancing
Under Consideration from a year ago