Hi,
For some reason my material references look like this in the inspector, it shows a blank slot.
The weird thing is this only happens on my external monitor. If I drag the window over to my laptop’s screen, the material is there as you would expect.
The only differences I can think of between the 2 screens are the resolution and the fact that the laptop is a retina display while the other screen isn’t.
I’ve tried resizing the window/inspector panel and changing resolution but that didn’t fix it.
Using Unity 2021.1.18.f1 on MacOS Monterey 12.2
It’s an M1 laptop so it’s running through Rosetta but I don’t think that’s related since someone else in our team has the same problem and they’re on an intel macbook.
Any help appreciated ![]()
Thanks