Materials and model vanish in webgl

I have had my first attempt at exporting my project to WebGL and can get the app to run but with 3 major problems:

  1. The model appears with the correct material but when I select a part where I apply another material to highlight the selection the part turns bright pink? This feature works perfect on mobile and I have not made any amendment to that code section for WebGL.

  2. Although my model appears if I rotate it a few times in either direction it completely vanishes? If I click my reset model button to starting state…it reappears. Again, this part of the code work fine on mobile and I have not made any changes.

  3. Really odd it that all my GUI buttons, text, scrollview text all appear blank? The text just does not display?

This happens the same on Safari and Firefox using Unity 5.5.1p2

Hi,

I have managed to fix all but one issue and that is the model vanishing.

When I run the project in the simulator all works perfect but in the browser I still get the model vanishing as I rotate it a few times, but as I say if I tap my rest model button which basically returns the model to the starting position and rotation it reappears.

I’m stumped as to why this is happening as I get no errors or warnings in the browser?

Anyone…please?

Thanks