Materials color not saving between scene on builds.

At the begging of my game I made some sliders and drop-downs that set material’s color so later on in the game your character will be based on the things you chose, in the unity editor everything is fine, but if I run a build of the game the materials will just return what was on the scene view window after I change scene.
Anyone can please help? if you have another solution like a static color variable please tell me.
(BTW I’m literally doing games for fun so… i might be a noob)

Thanks for the help!

Ok I found the solution…
all you need to do is to “remind” the build what the colors are by putting game objects with he material on them.