I guys!
Ive got 2 scenes… my StartScene & GameScene
StartScene got a Button where the GameScene will get loaded.
public void EnterStart(){
UnityEngine.SceneManagement.SceneManager.LoadScene (1);
}
easy goin…
but when the Scene is loaded i dont shows the Materials of the GameObjects correctly…
what could be the issue? Alrdy tried to load the Scene Async…
When the GameScene is opened in the in Unity everything looks normal…
should look like this:
but looks like this:
Pls help me
Yours Racoon
Hi! I had the same issue testing my game in the Unity’s editor, but I found a solution that I believe resolves it.
Seems that the colors and materials are loaded correctly in my case, so it was a lighting problem as lighting is still calculating in the background.
Depending on your Unity version, you can fix this by:
- Open the scene which has the problem
with the materials;
- Go to tab ‘Window’ → Lighting →
Settings
- Then, in the ‘Scene tab’. Scroll
down until the bottom of the emerged
window and find a checkbox called
‘Auto Generate’ which you have to
disable/uncheck.
- Finally, click the Generate
Lightning button and check if it
works
Seems that this problem only occurs at the editor, not once the game is build. Please, answer me if it works. Good Luck!