Materials not showing in game, but show in the editor

Pretty much exactly what the title says. We've having some issues with materials that show up in the editor, look exactly right, but don't render in the actual game itself.

Any ideas whats causing this?

Not sure, but maybe your camera settings aren't compatible with the material (for example, the camera rendering path doesn't do per-pixel lighting but the shader requires it)

What platform are you building for? Your render settings or your shaders may not be compatible. It's also possible that your texture compression is incorrect for the target platform. Does the build generate any errors or warnings? Please include more information.

1 Answer

1

Had the same problem here. Or at least the same if “actual game” stands for the Game view inside the Editor. Switching the Aspect Ratio to anything but “Free Aspect” fixed it for me.