Materials too dark and saturated on old project

Hi. When I compare exactly same scenarios, my 3 years old project vs fresh new URP project with scene from old one imported, the difference in colors is HUGE !
I dont understand what settings am I missing.

On the picture:
Left side = old project
Right side = new fresh project with imported scene and matching settings (renderer, post processing, scene rendering)

Colors on the right side look just like I wanted (made in substance painter)
Colors on the left are super dark, saturated, high contrast.

Can somebody please help me ? Thanks
Unity 2020.3.11f1

URP lights setup is different than built-in in the start values
Maybe your old project was on Gamma color space and the new one is on the Linear
The default color space is linear in the URP

Solutions: Just update sun and ambient light intensities when you are going to the URP

1 Like

It was the color space. Old project had Gamma. Can’t believe I missed this.
Thanks.