I’m making a math game where where multiple choice questions are asked.
Chapter 1 has 20 questions which are asked one after the other. If 75% are answered, the player moves to Chapter 2, etc. If the player answers less than 75%, then they are directed to another state of the game.
This should be really easy to make so i doubt you need a premade template. Just put a textbox and in code write 2 integers like 1 and 1. Then randomize a sign like +. Fuse together and put into textbox. Then do if (int1 + int2 = playerinput0{Score += 1; where score is equal to questions right} Then check for a percent of questions right and you should be done
1: I guess? 2: Are you going to have the math game generate math equations? If so then you will need to choose a random number between 1 to 4, and if 1 do +, if 2 do -, if 3 do *, if 4 do /
Don’t underestimate Unity feasibility for any project size. Unity builds are really small in size, plus it let’s you publish to WebGL. It all depends on your current skills with Unity and whether it’s worth learning something else