Mathf.Abs not working

I must be missing something obvious here, but here’s my code

distance = (closest.transform.position.y - transform.position.y); 
				Mathf.Abs(distance);
				
				if (distance < enemyDetectRange) {
					moveVertical = 1f;

					if (distance < 20) {
						if(withinAttackX == true)
						{
							Debug.Log ("VILLAGER IN RANGE");
							Debug.Log(distance);

Some how the console is still showing distance with negative numbers, which makes no sense as I thought Mathf.Abs(distance) would always make it positive?

Use this:

distance = Mathf.Abs(distance);