Max amount of polys/Tris for Unity 3d

I have been looking around for the Max poly limit for Unity.

BUT I cannot find it.

If there is no max poly limit can someone give me a good rule of thumb to use with Poly/Tris in unity for 3d models.

Thanks :slight_smile:

It depends on your hardware.

–Eric

2 Likes

Hi HeadClot,

there is a good tpic in the unity manuel about this issue:
http://unity3d.com/support/documentation/Manual/Optimizing%20Graphics%20Performance.html

But I couldnt find any information about maximum poly Limit for Unity. I read instead that you shouldnt go over 25,000 triangles in a scene.

geneziz

its not important what you have in the scene but in view and what shader they have to use.

with somewhere current hardware, you can push around 100k-400k polygons in view depending on the shader.

25k sounds more like you read an iphone thread

Yes 25,000 polygons(triangles) is rather low. That max polygons depends on your target hardware. If you plan to release a game only for hard core gamers, just make your game run well on a GTX 475. If you want to have a good market share then you need to find out the average graphics card and try to make it playable on the average computer set up.

I personally am a hobbyist but I am taking the approach of use a little polygons as possible. I am trying to use just enough to make the models look as they should and have smooth edges. That way I know my game will look good and be optimized for its look. Also, then in the future when I get closer to release hardware will be more advanced and the market will be more open to my game as more hardware will be able to play it. Lastly, if I would choose to go for mid to high end PC’s, keeping things with the “as low as possible to look good” theory will allow me to add more objects to the scene as hardware advances. I personally wouldn’t mind playing a game that looked like Half Life 2 but had the entire screen just dense with objects and effects! That’s my theory anyway. Haven’t completed testing it yet, so I don’t know how good it is. But it sounds good on paper to me.

Hi Guys,

I make a game for mobile! Do you know any polygon limit for mobile? (iphone, ipad, android devices) How can i see polygon count in Unity?

Thanks Regards,

Oner