It seems the max number of halos you can have in any scene is ~3120. I want 10000+ for 10000+ different objects… Is there anyway to change the max number of halo/effect components you can have in a given scene.
the reason I know its 3120 is because I instantiate 10000 of the same prefab, and only the first 3120 spawned have the halo component.
THANKS!