Hello. I have a problem
When I try to load a .max object it doesn’t display in Unity. I have a 3ds max on my computer and .max files are default opening with 3ds max. Any ideas?
What do you mean “load”? Are you placing the file in you project directory?
I mean put it into a scene.
I’m working on the big project, which I downloaded from repository. When everything was imported into Unity, I saw that many of objects don’t display. When I asked someone from our team, he said that many of objects used for this project are in .max format, so I need 3ds max to display it. I installed it, and nothing has changed.