Hi,
I set my rigidbody to have a MaxAngularVelocity to 100 in Start() function which works great in editor but in the build the value is reset to 7.
Thanks, Jake
Hi,
I set my rigidbody to have a MaxAngularVelocity to 100 in Start() function which works great in editor but in the build the value is reset to 7.
Thanks, Jake
I think perhaps the setting is overridden on an additional scene load perhaps?