maximal scene settings?

hi,

i´m an absolute beginner in unity and i´m building an level in maya.

so i got 2 questions, to build the level right:

  • what is the maximal polycount in an scene, to run it properly on pc-platform?

  • what is the maximal texture-count (in gb) in an scene, to run it properly on pc-platform?

i hope, i can fix later problems, by adjusting my level in the beginning :wink:

thanks a lot for an answer!

merry christmas for everyone!

loopon

Depends on the specs of the machines you’re running on; there are no hard limits. Choose a minimum spec you want to support and test it on that, or possibly offer different quality settings.

–Eric

hi eric5h5,

thanks a lot for your answer!

it´s fine to read, that there is no general limitation…

ok… than i will go the try and error-way

greetz from
loopon