Hello,
When my scene is executed, I get different results between the normal interface and the “Maximize on play” mode. For example, I have an object moving downward at a speed of -0.01f. Now, in the animation played in the interface, the object takes about 6 seconds to reach its final position. On the other hand, this same object in “Maximize On Play” mode takes about 2 seconds (much faster) to descend. The same goes for other objects. Any suggestion on how to resolve this apparent discrepancy.
Thank you