Is there a maximum file size when importing text assets?
Unity 5.4.0 crashes every time I try to import the 1.2GB text file needed for my project, but works fine for a smaller version (85MB).
When I relaunch Unity, there is a console comment: “A default asset was created for ‘Assets/particles.txt’ because the asset importer crashed on it last time.
You can select the asset and use the ‘Assets → Reimport’ menu command to try importing it again, or you can replace the asset and it will auto import again.”
I have tried reimporting the asset as suggested (Unity crashes again), deleting the default asset created and importing again (Unity crashes), creating a new project and importing there (Unity crashes), restarting the computer and trying all of the above (Unity still crashes). I have opened the file in a text editor and can’t see anything obviously wrong with it, although since it has 16 million lines I haven’t exactly checked it all…
I have submitted a bug report.