Maximum number of components you have ever had for one object?
I just want to get a sense of how complex things can get. I think I might be way too careful, I get scared if I get like 3 components per object
so I end up putting lot of code in one script… Can I go nuts and have like 100 components?
Thanks
I have 15 components on my player after 4 days of development. You must be holding back like crazy. I dont think it matters much if you only have one of the objects.
Ive had around 15 - 20 components on a gameobject with no problems and 100+ instances of that gameObject active at once. Most likely you will end up with lower fps problems before number of components causing crashes/problems.