It’s Privacy Nutrition Label time! My intention is for my Unity app to transmit no data. Just to be sure, am I achieving that goal by doing the following?
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Using stock Unity without plugins, Xcode modifications, or third-party additions
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Not using analytics
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No advertising
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No multiplayer or network functionality
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No user accounts, logins, cloud saves, high scores, or GameCenter
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Not using the IDFA or other identifiers (I’m aware that the API may still be present, but it’s not a kids’ app and I’m not using the API)
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Not pulling data from the web or using a server of any kind
Thanks in advance!
Morgan