Maya couldn’t convert the mb file to an fbx file
Try exporting the mb file to an fbx file manually.
FBX plugins can be found here: FBX | Adaptable File Formats for 3D Animation Software | Autodesk
I get this on any .mb file I try to use… even just a cube… and a cube with FreezeTransform/DeleteAllHistory
If I manually export to FBX, it works fine.
downloaded the latest fbx plugin.
Ideas?.. while I can start using a “Source” directory for MB and a “Live” directory for manually exported FBX, one of the advantages of Unity is to not have to manually export.
Help?