maya 2011 texture problems

I’m trying to assign this texture to my roof object, but it turns out all blurry and ugly:

how do i fix this? is there a way to use tiling or somthing?

I would suggest adding UV coordinates.

You should spend a few days going through the tutorials that come with Maya. This is basic functionality you really need to know.

Check out you tube and watch, watch and watch again lot of movie :

Try this, it might help: