# Maya and animation

**URL:** https://discussions.unity.com/t/maya-and-animation/664715
**Category:** Asset & Content Management
**Created:** [May 15, 2017, 11:42am UTC](https://discussions.unity.com/t/maya-and-animation/664715 "2017-05-15T11:42:24Z")
**Posts on this page:** 3
**Page:** 1

<div class="post-metadata">

### Author: ![CrymX](https://avatars.discourse-cdn.com/v4/letter/c/f14d63/32.png) [@CrymX](https://discussions.unity.com/u/CrymX)
#### Post date: [May 15, 2017, 11:42am UTC](https://discussions.unity.com/t/maya-and-animation/664715/1 "2017-05-15T11:42:24Z")

</div>

Hey guys,

did you animate your models with Maya ?

It seems very difficult. I have tried the TimeEditor, god i understand nothing for this tool.

Did you have some tutorial for using it ? Or did you just use another software ?

Thanks

---

<div class="post-metadata">

### Author: ![system](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/system/32/97283_2.png) [@system](https://discussions.unity.com/u/system)
#### Post date: [May 17, 2017, 3:10pm UTC](https://discussions.unity.com/t/maya-and-animation/664715/2 "2017-05-17T15:10:30Z")

</div>

try [Google](https://autodesk-maya.wonderhowto.com/how-to/animate-character-maya-196605/).

Its how I learned _everything._

Time & patience.

p-

---

<div class="post-metadata">

### Author: ![xCyborg](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/xcyborg/32/881133_2.png) [@xCyborg](https://discussions.unity.com/u/xCyborg)
#### Post date: [May 23, 2017, 10:31pm UTC](https://discussions.unity.com/t/maya-and-animation/664715/3 "2017-05-23T22:31:58Z")

</div>

Don’t use Time Editor, Unity doesn’t support importing Time Editor Clips, plus it’s overkill for simple game animation that you’ll blend in Mecanim anyway.  
Animate everything in the timeline then slice it up at export or at import inside Unity.
