Maya assets on a 2d game

Hi guys, recently i read about how Zombieville was made and i’m giving it a try. So, i’m creating planes on maya and texuring them, but when i try to use them on Unity, i get an empty object in the scene view, although it seems fine in the Inspector. I’ve created cubes and exported to test, everything went fine.

Here’s the link of the zombieville thing, it gives a better idea of what i’m talking about: Your Everyday Assistant In Geography Paper Writing | TheCareerGamer .

Could it be that you’re model isn’t double sided and that you’re looking at the back of your object thus looking through it? … to test, try to rotate your object 180 degrees or move your camera around it

hoping for the easy solution :slight_smile: