Maya/Cinema4D Materials possible?

I fairly new to all of this. Ive been using Maya forever and im diving into Cinema4D and Unity.

I know I can export PSD files as textures and the work rather nicely, tho im not completely happy with the file size :/

Is there a way to use actualy bump mapped materials and such from Maya/Cinema4D in Unity? If so how do I export them? My FBX exports rarely embed the textures like I want them and exporting to mudbox for UV painting isnt the best idea..

Any help would be appreciated =D

Just don't bother with embedding textures in fbx files - you will have to setup materials in Unity anyway. So just pick the right shader (there should be NormalMapped or something like that in the default set) and then assign correct textures.