Maya fbx to unity scale problem

Hello guys, i am working on a game and designer has to give me full scene of my game. and he is working in Maya. now issue is that he gave me FBX file of full scene now when i imported it in unity and found it a really tiny scene with scale 1x1x1 of my whole scene.

can anybody please guide me about the problem and how to fix it? because i am really new in unity.


you have to set the correct scale factor in the fbximporter inspector view. select a mesh to see the inspector in the inspector window, “scale factor” is the first value.
your problem is common, because the default factor seems to be 0.01, thus the tinyness :slight_smile: