Maya Import Animation Problem

I imported Animation model from maya and i noticed that when i play the game or animation, the model would always go to a fixed position, with or without coding. I noticed that the position is locked and i can unlocked it by duplication the file and remove the locked, however there will be a distortion on the animation it self, is there a better way to fixed this issues? Please help~

596951--21279--$Screen shot 2011-06-06 at PM 09.12.29.png

My guess is that the root node in your file is animated - Unity plays that animation, which causes the “go to fixed position”. You can either remove animation from root node in Maya or parent your animated object to another empty game object and control position of the parent object.

Thanks a lot :smile: Put the animation into maya and create another parent to cover it works thanks :smile: