Long time reader - first time poster…
I am using Unity 2.5 Pro on the Mac (although the same issue exists on the PC)
I purchased a professionally made completely rigged Maya model of a person. I’m not sure if I my license allows my to distribute it - so I attached 2 screen captures. As you can see the Maya model looks fine - but when I import into Unity, everything works except the arms?
Has anyone seen anything like this? I have been through the model with my animator and we can’t find anything that looks off. I have reviewed and looked at all the FBX importer settings I can think of, and nothing makes a difference. This also happened in 2.1. Lastly, this model works in other 3D packages.
Any help would be greatly appreciated as I am at my wits end. I’m hoping someone has seen behavior before.
Thanks,
Adam