Maya to Unity 3D / Help Please

Hi guys,

The problem, as in the picture. This is the way to merge mesh or what is the problem?

Picture 1 : http://u1312.hizliresim.com/1j/y/w1cn6.jpg
Picture 2 : http://u1312.hizliresim.com/1j/y/w1cns.png
Picture 3 : http://u1312.hizliresim.com/1j/y/w1cpb.jpg
Picture 4 : http://u1312.hizliresim.com/1j/y/w1cqj.jpg
Picture 5 : http://u1312.hizliresim.com/1j/y/w1cql.jpg
Picture 6 : http://u1312.hizliresim.com/1j/y/w135q.jpg

Waiting for your help.

Is it all one mesh in Maya? It also looks like a decent amount of polys. I think Unity will automatically split meshes that exceed a certain poly count.

Yeah, All one mesh.

“I think Unity will automatically split meshes that exceed a certain poly count.” You said. So,
Could be?