meaning of frame in animation

Hi All,

I'm new to animation in Unity. I use to animate with Blender.

When I animate some objects and inseret key frames what are the key frame's time represent?

Is it the time from the beginning of the game? or from maybe last frame?

For instance if I inseret a key frame for position say at frame zero and then 10 sec later (using Unity's animation window of course) does it means the game object with the animation will be at beginning of the game at the specified position acoording to the key frame and 10 sec later at the second key frame position?

I mean what is the reference time or starting point for the animations using Unity animation window?

Thank u in advance

1 Answer

1

The time starts from whenever you play the animation via your scripts. It shows the time in seconds of your total animation cycle inside the animation window. So if you want something to move over the course of ten seconds, animate it up until the 10 second marker in the animation editor. If you wait until after 0 seconds to make something animate, it won't animate until a short delay after you tell it to.

Thank u guys for ur answers.But what if I don't use scripts for my animations? Does it mean theat the time for each key frame is the time from beginning of the game?