mecanim animation building

hi all
can i make an animation with mecanim?
in this Unity - Manual: Animation page it tell mecanim is turnkey.
if ican then how can i build animation.
building animation with it is in animation window?
thankful.

any one can help?

You will need to look up keywords on google like “Mecanim Tutorial” - you can find some good ones on Youtube.
Make no mistake Mecanim is probably the most complicated aspect of Unity.
Too many options exist and the docs aren’t always helpful. So your best bet is to look up how to use it yourself and Experiment.
Also Unity doesn’t have a proper Animation Manager - since that has a lot of bugs and is very primitive.
You should make Animations in your package. Also Mecanim has no support for .anim files due to licensing problems with Mixamo I assume.
If what your talking is about Animation Mixing or Blending - the tutorials will help you but generally you can use Layers to have two happening at once (pissed me off so much to get this working properly - find another way you have been warned) but generally :

Select the Animation from your project view and then while still selected right click on the Animator window canvas and Right Click and go to Create State > From Selected Clip. Setting one as default will color it orange.
If you create two you can go from one to another by using Make Transition.

If you still need more help then you should Grin and Bare it until you learn what you need. Mecanim has the potential …do you?

Animation has to be authored outside of Unity ( Maya, Mobu etc…).

You can add additionnal curves on Clips to drive some of Mecanim Controller’s parameters, but its not ment to be used to animate transforms!

hi all
thanks for your answers.
i saw tuts.
but when i see turn key animation then i go think animation making.
thankfull.