Mecanim animation Stop and go to ragdoll

Hi I’m doing a game for android.
I have a problem with enemy death.
I use mecanim animation and death regdoll.
but fail to stop mecanim animation

it SetBool, Loop, run animation

I tried use this

function dead()
{
for (var i = 0; i < bodypart.Length; i++)
{
bodypart[i].rigidbody.isKinematic = false;
myAnimation.SetBool("Run", true);

but nothing happens from it

I also tried
animation.Stop ();

but same result

nobody ?

Now I solved this problem