I’m having problem with mecanim animation, in legacy it plays fine, while in mecanim legs moves too much around and I spent few hours figuring out why without any luck. Transition times changes nothing. And I don’t know is it related to my code or mecanim itself.
Here is the comparison video: http://videobam.com/yUTDs
Inside mecanim controller preview, it plays fine: http://videobam.com/UzLsw
I debug controller, only “Attack” animation is active at once, so it can’t be related to blending or e.t.c Here is my controller setup:
I did not work with mecanim system too much yet, so it is hard for me to tell what’s going on, will appreciate any advice on this.