Ok, I think I’m totally missing something here.
I’ve imported a FBX model and I’m using Mecanim to do animations and it all works well.
I wanted to attach some objects to the bones but I can’t see them in the Editor unless I go into the Rig/Configure window.
Is that normal? On all the videos I see, people actually get the hierarchy in the Editor all the time.
What am I missing here?
How can I select the actual bones in the editor?