I followed the Mecanim tutorial, and have since been modifying the character controller to fit our needs.
The Base Layer and Layer 2 are working just fine, but I can’t get anything to animate on a third layer.
I’ve done the following in the controller script for layer 3 as it appears for layer 2
private AnimatorStateInfo layer3CurrentState;
layer3CurrentState = anim.GetCurrentAnimatorStateInfo (2);
Is there something else I need to do to tell the script how to access the third layer’s animations?
thanks