Mecanim animator webplayer issue

Hi.

There is something strange with mecanim animator blending in webplayer.
Here is a video:

As you may see, in editor everyting works fine. And almost on all computers everything is fine even in webplayer.
But this issue can be found on several pc-s. I have no idea why.
It happes also on my PC, with the game, that is already on production some time ago. And previously everything was fine but couple of days I can see this on my pc in webplayer. For other teammates everything is fine.

Do you have any ideas, what could cause this issue? I mean different blending behaviour of mecanim animator.

Thanks

This happens in new webplayer build with multi layer animatior! Our production users are angry. Help!

If you would be so kind as to report a bug with scene/project and replication steps and post the reference number here, we can direct our QA/ Developers to look in to this for you:

Unity > Help > Report a bug

Feel free to include a link to that video and any extra information so that the QA team can reproduce

Olly

Unity Support

Hi, I’ll attach test project and new video here also:
Hope to hear from you soon!
Video:

Test project: https://dl.dropboxusercontent.com/u/13321619/animator-bug-2.unitypackage

Hi - as explained you would need to submit this through the bug reporter in Unity, so that you are the direct correspondent on the issue:

Unity > Help > Report a bug

Drop the reference number here when done and we can chase it up for you once there has been some time to reproduce

Ref. number: 622814

Works fine after 4.5.2f1 web build, however we need to make unplaned production redeploy. which is rather painful.
Anyways, thank for QA fast reply