Mecanim - changing animation clip speed, through script?

is there a way to change certain animation clip/state speed through script in mecanim?

This post helped me a lot on that issue:

http://forum.unity3d.com/threads/160395-Mecanim-Change-animation-speed-of-specific-animation-or-layers

but shortly, I think there isn´t a way to acomplish that as in the old days. You can change myAnimator.speed (for all animations on a layer, I think) or use a blending tree with to versions of t he same animation (one slow, other fast).

Please see my answer here:

http://answers.unity3d.com/questions/913840/can-i-change-animation-speed-with-mecanim.html#answer-1071268

I hope it can help you!

Try this :

http://answers.unity3d.com/questions/731173/problem-adding-animation-speed.html

Sorry to necro a thread. But in case others find this thread like me.

Meat’s answer is good. But it also speeds up all the animatons on that particular layer.

Unity came up with a solution (finally) after a couple years.

https://forum.unity3d.com/threads/mecanim-change-animation-speed-of-specific-animation-or-layers.160395/page-2

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