Mecanim Character NOT Coming in at TPose

Hi,

I’ve set up my Mecanim character and everything seems fine until I drag him into the scene.

His pose is always the last frame of the last animation. I need him in TPose not at the end of his hitting pose, this is so I can setup a ragdoll.

Cheers for any help.

1 Answer

1

Try setting up in Mecanim, then selecting “Enforce T-pose” in the rigging dialogue. Drag the (t-posed) character from your scene hierarchy to your project resources folder. A new prefab will be created. Drag that prefab into the scene. It should still be in T-pose, and all your import settings should still hold.