Hi guys! I’ve been using unity’s mecanim for a while now every thing is fine except when going down slops, instead of going along the slope, he kinda hops down, which is not what I need. I’m using a simple capsule collider along with rigidbody on my character. The image below, demonstrates what I’m talking about.(I use C# btw)
Thanks In Advance
TVishahan
[17993-new+canvas.jpg|17993]
still the same problem after a year, so Bump
– TVishahanbump again
– TVishahanUse Character Controller it will work sure.....
– V_IPINI kinda need the rigid body physics
– TVishahan