Mecanim control issues

so I was following the YouTube Mecanim tute on the mecanim character controller. I followed all the steps using my own model but using the animation supplied in the tutorial project, I made progress but for some weird reason my player will not jump on command.

If i check the boolean “jump” in the parameters tab he plays the jump animation on loop just fine. But when i uncheck this and try to jump with space he just doesnt perform the action.

any help please?

thanks

If you followed exactly what Will did in the video you can’t jump unless you are running

i know, and I try this but it still doesnt work. Ive created a whole new project and re-imported it, restarted the whole tutorial but when I get to the jump section, he just doesnt jump on request (When in motion idle)

ok so when i preview the transition of the jump in the animator, it shows the switch between the locomotion state and the jump but i notice it always plays “Walk” to “Jump” even when i turn the speed up in the Locomotion’s BlendTree. (The same one we use to check the direction and speed are all working)

So I guess this indicates that somewhere I’ve set it to jump but only when walking forward. This is driving me mad

I have no clue sorry I couldn’t help
This is pretty new to me

thats cool, thanks for replying

when i check the jump to false in the Blend Tree parameters condition, he jumps without space aslong as hes running. But when i check it to true he doesnt respond to it at all. theres gotta be something so simple im missing here

Yes it does sound like maybe you have one little setting wrong
Which one I couldn’t tell you O.o

If it was me I would watch the video over

Hope you get this figured out Good Luck