mecanim error when apply setting

hi, i m trying to configure a char with mecanim, (i follow tutos and manual) and everything its ok (all bones green) then i hit done and get this error in console:

Unable to open Assets/elfa9.fbx: Check external application preferences
Unable to open Assets/Animations/DudeAvatar/Dude.fbx: Check external application preferences

and of course the model has problem when i tested.

any help?, thanks

I have the same question as above. waiting,
:slight_smile:

I’d say this deserves a bug report. Please use the “Report a bug” feature in the help menu inside unity.
Make sure to attach the project so we can have a look at the model.

did you check skeleton as humanoid ?