Mecanim errors after animation clip import

Hello,
I’ve imported an fbx animation clip and while previewing it in inspector I received a following errors:

  1. Quaternion To Matrix conversion failed because input Quaternion is invalid {-1.#IND00, -1.#IND00, -1.#IND00, -1.#IND00} l=-1.#IND00
  2. aabb.IsValid()
  3. !IsFinite(outDistanceForSort).
    What could lead to this errors? Thanks in advance.

1 Answer

1

Resolved, the reason was incorrectly set avatar, used by animation clip.