Mecanim fps controller rig (webplayer)

This is a preview of my fps character controller, check it out and let me know what you think.

webplayer

Pretty nice. No complaints.
I know the pink and blue indicators in the first image represents bones. Why are they there? What did you use those for?
Are you coding the hand placements onto null objects parented to each gun? Just wondering - what was the development purpose for those.

Good work.

Wow this is really awesome. Clean and smooth. Who knows, maybe the next Arma game or a Less buggy dayz could be made on this xD
(Edit) - Btw is this going to be just an asset or are you planning on making a full game out of it? Would love to see a game made with this, it would be epic, just saying :wink:

thanks for the replies, the blue and pink represent the bones in the editor, they can be rotated and saved to each weapon as an array of quaternions. i am planning to make an asset from it, and if i have enough time maybe a game :stuck_out_tongue: