Hi all,
I am just trying to get a handle on how Mecanim works (using Unity 4.0.1f2)
I found a sample .fbx model online and followed the steps – let me know what I am missing because I do not see the animations.
- Rig-> mark as humanoid.
- Apply
- Configure
- Save Scene Popup → OK
- Review Mapping, Muscles → pressed Apply
- Animations → Here I was expecting to see some imported animations → instead I see Clip → but I loop thru it and it doesn’t do anything.
I was trying to follow this video:
I’ve attached screens on how it appears after the mapping is complete.
What am I missing?
-Anil