What I have is a character mover script for an NPC that just moves the character around randomly. The problem is that I want it to not slide around. I would like to use Mecanim to handle the characters animations.
Is there a way to do this. I tried writing a vector3 script but it kept throwing errors and acting like it did not know what I was talking about.
Mostly, I want mecanim to kick in when the character moves, but velocity also is throwing errors. (I do my scripts in C#.)
Any ideas?