Mecanim Player Controller

Help please,after change character in game cant animate.

Parameter ‘RunJump’ does not exist.
UnityEngine.Animator:SetBool(String, Boolean)
c__Iterator5:MoveNext() (at Assets//PlayerAnimation.cs:254)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerat or)
PlayerAnimation:jump() (at Assets/
/PlayerAnimation.cs:137)
PlayerController:jump(Boolean) (at Assets/
/PlayerController.cs:470)
InputController:Update() (at Assets/
**/InputController.cs:146)

You have likely changed or removed a State from the animator, but there is not enough information in your statement ‘after change’ to help with your issue - we suggest you make use of the following links to run through animation and player character setup:

http://docs.unity3d.com/Manual/MecanimAnimationSystem.html